Review: TOMB RAIDER: ANNIVERSARY (2007)

Unlock the Past

Tomb Raider - Anniversary

Tomb Raider: Anniversary is a 2007 action adventure game developed by Crystal Dynamics and published by Eidos Interactive. Released almost ten years after the first Tomb Raider game, it is a remake of the original game.

Is It Worth?

If you like platforming, play this game. If you like challenging boss fights, play this game. If just wanna have a good time, play this game.

A little about the Gameplay

The story follows Lara Craft as she is sent on a mission to find an ancient artifact called the Scion by powerful businesswoman Jacqueline Natla. Lara agrees to go on its hunt because she and her father had themselves been unsuccessful in finding it years ago. Lara gets curious about Natla’s true intention when she discovers that Natla had sent another explorer to find the second piece of the three-piece Scion.

The game uses the same gameplay mechanisms of Legend to modernize the original Tomb Raider. Lara has the same acrobatic controls and the same combat system as she did in the previous game of the series. New to the Anniversary is the adrenaline dodge. During a fight, enemies tend to run towards you at particular instances. At these instances, time will slow down. Jump towards the left or right and shoot when the targets are locked, blam! Instant kill.

The Good

1: This a true return to roots. You won’t be climbing any towers or building. The only environments you’ll see here are tombs, dungeons and ancient ruins.

2: Not only is Anniversary much more challenging than Legend, it is a tough game in itself. The adrenaline dodge, although a great addition to the gameplay, will take some time getting used to. And that’ll make you work for putting the boss down.

tra_mummies

Lara Croft vs Ancient Mummies. Go!

3: Fortunately, Anniversary is much longer than Legend. Some would say too long, but they are just jumping at any opportunity to find faults.

4: Remember how I said most of Legend was solving puzzles in order to unlock the door to the next level or collect an artifact? That is nothing compared to this! Every level has levels built into it. So if you want to unlock the door to the next level, you must first solve three or four puzzles within that level first. Again, this may imitate some gamers, but the puzzles are actually fun to solve.

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Platforming!

5: Even though Lara stays quiet most of the game (I would say eerily quiet. If you have played Legend, you know what I mean.), there is no shortage of great audio presentation. Water splashes, animal calls are all perfectly done.

6: Every level has a great number of relics and artifacts; giving you a good enough excuse to explore every nook and corner of those beautifully designed tombs.

The Bad

1: Because the boss fights are built on the same mechanism, they get redundant after a while. Once you master the adrenaline dodge, they are child’s play.

Conclusion

Because I haven’t played the original Tomb Raider, I can’t compare the two. But I’ll say this much: this is the Tomb-Raidest game ever. Highly recommended.

You may also like:

Review: TOMB RAIDER: LEGEND (2006)

Review: TOMB RAIDER: UNDERWORLD (2008)

Review: TOMB RAIDER (2013)

About Amandeep Singh Virdi

My name is Amandeep Singh Virdi and I love video games among other things that include comics, films, music, and pro wrestling. Follow me @thatvirdiguy on Twitter, Instagram, Snapchat, whatever.
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3 Responses to Review: TOMB RAIDER: ANNIVERSARY (2007)

  1. Pingback: Review: TOMB RAIDER: LEGEND (2006) | Games Rewired

  2. Pingback: Review: TOMB RAIDER: UNDERWORLD (2008) | Games Rewired

  3. Pingback: Review: RISE OF THE TOMB RAIDER (2015) | Games Rewired

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